Jaded Perspectives and Xenoblade Chronicles
In the months since Xenoblade Chronicles’ release, critical consensus has started to form and many have argued, elegantly and intelligently, for its strengths. Its position as the rightful heir to the...
View ArticleIndie Game: The Movie’s Old-Fashioned Sensibilities
“Indie Game: The Movie” is an eminently 2012 experience. A crowdfunded, independent documentary about indie games both released and (at the time of filming) not yet released, both its production and...
View ArticleMachinarium’s Narrative Machinations
Amanita Design’s Machinarium starts by throwing you into a big pile of trash. You must literally rebuild yourself in a dump before you can go any further, and when you do, there are few details given...
View ArticleSkyrim and Consequence
Skyrim is an enormously generous video-game. It has been more than a full year since its release and, even without downloadable content, I still feel as if I have barely scratched its frozen,...
View ArticleFifteen minutes of something else entirely
Fifteen minutes is not a particularly long time, especially in gaming. In many modern games, fifteen minutes of play won’t get you past the opening titles and tutorials. However, fifteen minutes is...
View ArticleGood Guy Problems in Bastion
Video-games, for better or worse, often center on power fantasies. The player becomes the focal point of almost every moment of the experience, and the world seems to spring into action around the...
View ArticleSokobond
I was always awful at chemistry. After finishing a mandatory year of it in high school, I made every attempt to avoid it in college. I haven’t looked at the periodic table of elements since I was 16...
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